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Post by Ashishin on May 27, 2016 4:08:08 GMT
Great explanation by @hambone on the official Forums regarding TM reduction and application of negative effects. " To recap:
1. There are two separate checks for application of negative effects.
2. Once upon a time, "application of negative effects" didn't include TM reduction (and was restricted to only those effects for which The Enemy earned a red icon). Now, for consistency, TM reduction is considered an application of a negative effect (as it clearly is) just like the rest of them.
3. The first check is a "chance to activate." It could be 100%, in which case it will always activate. Or it could be less. If and only if this check is passed do you proceed to check number 2.
4. If an application of a negative effect procs, then there is a chance that it may nonetheless be resisted. Thus, check number 2. This is a check of potency v. tenacity. Mathematically, I do not know how it works. A low-gear, low-potency toon will have a relatively lower chance of passing this check. The chances are decreased significantly further if the tenacity of the target is high.
5. If you want higher chances of successful application of the negative effect, you need to gear up and get that potency as high as possible. With low potency attack v. a high tenacity target, you can and need to expect low application percentages."Original post here: @hambone Comments
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